The Nanogen Bomb - Now with decreased radiation poisoning

Discussion in 'Combat Medic' started by Trenchfox1916, Dec 2, 2012.

  1. Trenchfox1916

    We have two grenades when really we need one functional healing grenade.

    This is how I would design a healing grenade. My influences include ww1 nerdery, gaming enthusiasm, stellar intellect and the general desire for things to reach their optimal functionality.

    Nanogen Bomb:

    Fuse type: Water-Balloon : You throw it and it bursts on impact delivering its contents.
    Immediate Effect: Revives all allies in the blast radius with 35% health. (Arbitrary % is arbitrary)
    Secondary Effects: Creates a low lying "mist" (non screening) in the blast radius that dissipates after a few seconds. Allies within the mist receive a small amount of healing for each second they remain in it. Additionally making contact with the mist grants a temporary passive health regeneration buff for a short duration (say 30 seconds).

    Would certainly make it easier to revive the firing line that just got wiped out by rocket spam. You've all been there right?