[Suggestion] Tank/Harasser/Sunderer Deployables?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Meeka, Sep 27, 2015.

  1. Meeka

    It would be pretty interesting if Sunderers, tanks, and Harassers had 'deployable' options.

    Deployable options could be things such as tank mines, electronic caltrops (like mines, but instead of causing explosive damage causes a vehicle's engine to disengage for 3-5 seconds (depending on cert level)), or large beacons (which can be destroyed) that emit 'false vehicle' mini-map signatures (for fooling aircraft and other vehicles on the mini-map).

    It would be an interesting alternative to IR Smoke / Fire Suppression; and add new interesting dynamics to vehicle engagements.
    • Up x 1
  2. Pikachu

    Big cannon on sunderer. No fire unless deplayed. Slow hard hit. Limited turning angle. Less dps than MBT. Replaces 1st and 2nd weapons. Requires cert so it can't be combined with armor cert. Maybe some further limitation like fewer seats or slower infantry deployment.
    • Up x 2
  3. Hammerlock

    minelayer option for harassers would be neat ... but these mines are lesser effective then tank mines