The Butcher is a fantastic weapon, that easily surpasses it's predecessor, the CARV, and it's counterparts, the GodSAW and the Battlegoose, but only so long as you use it where it was intended to be used. The Butcher will best serve you in squad play, coordinating together to capture and hold points against large pub zergs. It's within this range and against these numbers of players will the SPA, higher RoF and larger magazine size truly shine. Neither the GodSAW nor the Battlegoose can stand toe-to-toe against a hoard of 20 players like the Butcher can. While the GodSAW looses out in CQC and the Battlegoose is busy cooling down, the Butcher is still mowing down entire lines of troops.
as a certefied 5+ KD russian i say its ****. T-Carv uses f.grip+flash supp. T-Butcher uses a compensator and +50 round mag. Butchers RMP (799) only beats it down, cuz recoil makes it useless after 40-50 meters (where NC and VS thrive) give it an Adv. F.grip instead of a compensator and its going 2 be OK before that, NS-15 master gun