I would really like the ability to face a sundy and enter it in an instant and NOT be accessing the console in the middle of being shot at. There is only 1 key that does both of these things and a fickle and invisible "hit box" for the console. I don't want to have to press a separate key, but if we can add a secondary key that I can bind to ONLY enter the sundy, that would still be helpful. Otherwise, if we had the ability to sense "in combat" status and set a primary order in the user's interface so that while hitting the "use" key next to sundy with console, while in combat, a player could just enter the sundy instead (to use turrets).