[Suggestion] More natural Spawnroom surroundings

Discussion in 'Test Server: Discussion' started by Worph, Apr 17, 2013.

  1. Worph

    At the moment most spawnrooms feel weirdly special compared to other buildings around them. They always have:
    - a slightly different (darker) color
    - they are not integrated in walkway constructions (from what I have seen so far)
    - No directly adjecent buildings, all exits lead directly into the open.
    - always the same

    Not saying all of those are bad, but I'm sure we could have some walkways that start on the 2nd floor of a spawnroom, for example. Would also be nice if some spawnrooms looked more like the buildings surrounding them.

    I also think with there is still a lot of room for creativity and better defendability. Walkways from tree to tree. Buildings in Trees (Hossin). Small multi story buildings (+4 floors). Would be very nice to see stuff like that in the future.