stealth kamikaze

Discussion in 'Infiltrator' started by albeido, Jan 29, 2013.

  1. albeido

    with the idea of a close quarters infiltrator, the stealth should be perfect, or at least near perfect. it should function idealy just like every player imagines pwning as an invisible unit would be. in return unless your kills are well timed or you stalk your prey long enough you can catch him by himself. you should be granted your kill, in return you would be killed without your stealth. make survivability 0% unless you catch your prey offguard. a knife in the back. a bullet to the base of his skull, etc. sure he will be mad he died and didnt see it coming. but he can have comfort in knowing his friends got revenge for him .

    likewise you wouldnt expect this type of infiltrator to have a very good K/D ratio. or if he did he would have a low number of total kills. as he would have to stalk his prey for a couple minutes following him around etc. before executing a kill. although this would be alot of fun for the infiltrator he would not be a mass killing machine. compaired to the light assualt who is jumping around getting kills left and right. also that leads to another issue. youd hardly ever be able to stalk a light assault or a max. youd only be a direct counter to heavy assualts/medic/engineers. if they didnt have IR scope. or perhaps in the future an IR implant.