Been playing as a stalker for some hours now, and I am still at a loss on how exactly I can be effective in battle. Cloak is really easy to spot from a good distance (being a stalker lets me see how other infils are moving around) and it is very easy to get killed while playing this class, from things like simple screwups like killing someone and realising that he had allies behind him to getting killed because a heavy bumped into me and firing exactly where I am. So my question is -- If I become skilled with the Stalker, what could I do that and SMG/Auto scout/Sniper can't do? Ambushing: If I get really good at ambushing people, why wouldn't I be better with an SMG/AutoScout? I get an automatic weapon and a sidearm which almost gurantees my success in combat, especially because Stalkers prize being able to aim really well, which would be better served by an automatic weapon that spews bullets at the enemy. Hacking terminals to stop enemy from pulling the vehicles needed -- again, why would I be a Stalker when SMG infiltrators can do it as well? They get an SMG that gives them an actual chance to survive an ambush, and their cloak works just fine when running away. Intelligence gathering: It can be done with a sniper observing enemy movements, or an infiltrator using motion spotters. Again, SMG infiltrators can easily kill off darklight sidearm users because the darklight sidearm user would be at a disadvantage while a Stalker would have to seriously fight for it, and there is a high chance that I could get killed, my motion spotter destroyed, and no more intel given to my allies. This is made worse by the fact that spotting with a Stalker is a bad idea in most cases, so my allies can't see where that group of enemies has gone. Harrassing enemies: Placing mines down near capture points and generators gets me killed quite a lot (Seriously, I have unlimited cloak and I don't use it to spot mines.) But again, why not just use an SMG infiltrator for the job? If the enemy doesn't die from the mine, an SMG will kill them incredibly fast and take little or no return fire, while a Stalker might take some, especially if the enemy uses a medkit to heal themselves. Capturing and overloading: While a Stalker can stealthcap and overload generators, capture points often get filled with Heavies which makes for a terrible idea for ambushing, especially if I am indoors, so staying on the cap is a bad idea in most cases. But if I'm just going to take the cap and leave, why use Stalker? If someone is walking to recapture the point, an SMG can put them down in a short amount of time with less risk than engaging with a sidearm. So, with the amount of effort needed to be decent with Stalker, would that effort be better used getting good with an SMG infiltrator? Or is there something useful a Stalker can do that no other class can?