SPIKER HANDGUN

Discussion in 'PlanetSide 2 Gameplay Discussion' started by ShotMeTender, Nov 2, 2014.

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  1. ShotMeTender

    Thanks to SoE to have turned a completely ****** weapon as the old Spiker, into a partial ****** weapon which doesn't make any sense as well.......

    Instead of giving us that *****-slapping blow down CHARGE mode of a hell, what about trying to giving us a immediateley plasma ball shooting mode.... oh no w8, u can't, just too much busy giving TR and NC full auto pistols and mini-shotguns!!!!

    And by the God, 4 bullet to shoot a plasma ball (after 6 sec spent into the most idiotical gay charge ever) when u got only 14 AMMO!?!?!??! Are u idiot o what??!?! 14/4??? Where the hell did u left ur brains (ah i see,u don't even know that tool)HEY HIPI HIPI, 14/4 = 3.5.... Ever see some1 shooting half a shot?!?!?!

    Defin. the spiker is only almost playiable on a 2x burst, all the other things are simply idiot!
    • Up x 1
  2. Fellgnome

    The Spiker is actually a good burst pistol right now, on par with Desperado even if you don't use the charge-up. It has a bit lower RoF and higher horizontal recoil but better hip-fire CoF which is really nice.

    Charge up is also occasionally useful, you don't need to use it but you can get some kills you might not otherwise using it.
  3. DG-MOD-17

    Locking this, as it is non-constructive.
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