Server Maintenance 03.27.2013

Discussion in 'Official News and Announcements' started by Luperza, Mar 26, 2013.

  1. Luperza Community Manager

    All servers will come offline on March 27th at 6:00 AM PT (2:00 PM CET) for a brief update to address a few outstanding issues. Downtime is anticipated to be less than 90 minutes. Players may note the following changes:
    • The deconstruct button has been removed from the vehicle info panel on the HUD
    • Vehicle kill assist XP values adjusted to appropriately scale with the recent XP bump for destroying a vehicle
    • The NS-11C has been added to the Depot for all Empires
    • Adjustments have been made to the Lancer VS22:
      • Damage falloff now starts at 500m and ends at 700m.
      • Projectile speed now changes based on charge level. Level 1 = 600 m/s. Level 2 = 700 m/s. Level 3 = 800 m/s.
      • Fire delay removed from ALL charge levels.
      • Now takes 1.5 seconds to reach charge level 2 (used to be 2 seconds). Level 3 remains at 3 seconds. You can now hold the charge for 5 full seconds before it will auto-fire (up from 4).
      • The charge animation on the reticle is now more precise/accurate
    • Adjustments have been made to the NC15 Phoenix:
      • Should now do more damage against air targets (same damage as default launcher)
      • Reduced reload time by 5700 ms, down to 5200 MS.
      • Fixed a projectile speed irregularity, this was causing the rocket to go much further than it should have before the player gained control of it. (Related to latency)
      • Reduced phoenix speed by 10 kph (~2.7 m/sec)
      • Adjusted the camera to be more in line with the collision model of the rocket
    • Air to Air lock on tones should now be working correctly for all empires
    • Server performance improvements
    • Up x 62