Seeker nerf on PTS

Discussion in 'PlanetSide 2 Gameplay Discussion' started by UberNoob1337101, Oct 5, 2021.

  1. UberNoob1337101

    Link here

    Here are the changes themselves :

    I'm happy that it's getting balanced, especially the fracture and splitbolts, but I'm actually mad.

    You release an untested, blatantly OP weapon with tank shell projectile size and colossal AoE, THEN you put the nerf on PTS before you release it. I can't comprehend the 600IQ development.


    Now, what the crossbow really needs to be reeled in :
    • A velocity reduction to somewhere in between 200m/s and 250m/s as well as higher gravity values. Not to pull the realism card, but currently seeker bolts fly faster than some bullets, and as it is right now it's way too easy to hit up to 150m.
    • Actual tracers. Even something minimal will do, but invisible 600dmg bolts are stupid.
    • An actual reload. This is necessary IMO.
    • An actual audio queue. I want to hear a solid thwang whenever someone fires it within 30-50m, it can't be completely silent.
    Bolt power can and should be adjusted and hitting with said bolts shouldn't be too easy.
    • Up x 1
  2. UberNoob1337101

    [IMG]
    • Up x 2
  3. OneShadowWarrior

    I stopped doing test server because they don’t listen to me anyway.
    • Up x 1