Rocket Damage Changes vs MAX Units

Discussion in 'PlanetSide 2 Gameplay Discussion' started by RHINO_Mk.II, Aug 5, 2014.

  1. RHINO_Mk.II

    For the curious.

    Prepatch:
    [IMG]

    Postpatch:
    [IMG]
    • Up x 1
  2. KnightCole

    No significant differences...
  3. LT_Latency

    So there is a actually a reason to use flak now??
  4. KnightCole

    \

    Still 2 shots to drop ya..sooo..no? Well, against a default launcher, its 2 rockets and a stiffwind..
  5. RHINO_Mk.II

    C4, AV grenades, AI mines, pounders, frag grenades, barstud engineers who drop AV mines in a doorway and shoot them as you walk in.
  6. minhalexus

    The main reason I run flak armour is to fool those C4 fairies, they think I'm gonna die with 1 brick.