Just curious to see what classes / weaps / playstyles people preferr... Post as below. Give us a little info on how you play your loadout also. I'll start. EMPIRE: Terran Republic CLASS: Engineer AV Mana Turret PRIMARY WEAPON: TRAC-5 S Underbarrel Grenade Launcher Laser Sight 2x Optic USAGE: At mid to long range I try and get height, perch on hills and set up mana turret to take down those pesky Sunderers and tank columns. This is by far the most useful application of this class with regards to influencing territorial control. I have singlehandedly taken out 6 sunderers in the space of about 5 minutes with good positioning, and delayed the advance of an entire squad of NC without a squad of my own. Close range TRAC-5 S isnt the best CQB weapon but it doesnt stop me killing folk. The magic happens always always ALWAYS trying to monopolise on the UBGL and infinite ammo. When locking down interiors I place the ammo pack central of the building, and try and range enemies just out side of 10m (UBGL arming range). The best method is to camp exterior doors from the center of buildings. Wait for troops to poke head round. 7/10 times they eat an instakill grenade before they've even started firing their weapon. To mix it up, pop out the doorway you just camped them at to nail them enroute to the building across open ground. UBGL allows least exposure to enemy fire while returning OHK instantly. Alot of people complain about the arc of the projectiles, but honestly, I think thats probably one of the better qualities of the weapon. Allows you to put damage on units over the cover their hiding behind. The grenade reaches out pretty darn far once you get the hang of gauging the angle. UBGL is also good for containing the enemy in their forcefield rooms. Aim at forcefield. Fire when enemy pops out. UBGL also good for spamming into heavy enemy controlled buildings. Especially the ones with NC maxes and engi repair squads. Make those splatter maxes pay for camping an interior with indiscriminate and unceasing AOE damage. UBGL is awesome for camping control points. Flip the point then leave it 0/2, wait till it blinks on the GUI, then pop out and look for the easy kill. Re-flip the point. Rinse. Repeat. OK OK, your turn. I'm genuinely interested in hearing how you play your infantry class through your own words!!!
NC LA; Sweeper + 1x Reflex + Extended Mag Mag Shot + Laser + Supressor 2x C4 Nanoweave 5 I shoot morons who don't know how to fight against shotguns.
NC Engineer Primary: Claw - Slugs/3.4x Red dot/ Laser Sight Secondary: Magshot - Laser Sight ammo pack, av turret Suit: Nano-weave 2 or something like that, haven't touched my suit stuff in a while Repair tool level...4 I think? That's the one I use the most (except the av turret, haven't unlock it yet but I love it in VR : /). Play tons of Engineer since there never seems to be any around when I need them lol.
Vanu Heavy Assault Primery: SV 88 Attachments: 2x Reflex, Suppressor, High Velocity Ammo Secondry: Annihilator Special: C-4 Shield: Shield Resist Suit: Flax Armor 2
EMPIRE: VS CLASS: Medic PRIMARY WEAPON: It depends really, my favorite is the H-V45 FG NV SP. However due to my goal of getting at least 5 Auraxium medals in the AR category, I had to play other guns and turns out the Equinox with FG NV SP is also pretty good. Plus it has all the attachments just in case of. SUIT AND UTILITY: Everything I got is maxed, 2 C4 packs, max triage, max med tool and max nano regen plus I got flak 5 and nano 5 depending on situation. My go to suit is nano tough. USAGE: I play mostly medium range where soft point is pretty good. I stay behind allies and provide cover from angles they don't think about while staying ready to rez them when needed. This is actually how a medic should be played if you ask me. We don't have ARs for nothing.
I swap around roles a huge amount on my main, so there really isn't much of a favorite loadout, although he's usually either engineer or HA. Lately, though, I've fallen in love with my two other-empire alts, both of whom are almost exclusively LA and run stock carbine, suppressor, reflex sights, adrenaline pump, jump jet 4, and C4 1 (saving for 2). Say what you like about empire weapon imbalances, all of the stock carbines are fantastic to use, even bare-bones and uncerted.
Slot 1: Med App Slot 2: Pulsar Slot 3: Plasma Grenade Slot 4: Lancer Backpack: 4 Energy Cells, 2 Lancer Bolts, 2 Med Packs, Repair tool, 2 Plasma Grenades, 1 Jammer Grenade Oh, wait...
TR LA: banzai attack style almost never survives Shotgun + 1xreflex + extended mag don't know name but biggest mag size and semi auto Pistol: silencer + laser sight Emperor is my choice Advanced shield capacitator lvl 4 + drifters lvl3 Granade or C4
My usual is an Infiltrator with a Hailstorm ...mmm flanking. Lately though, I've been playing my MAX. EMPIRE: Terran Republic CLASS: MAX AI LOADOUT: Onslaughtx2, Kinetic Armor AA LOADOUT: Bursterx2, Flak(When I get certs for Flak >.>) Most epic moment was in a Sunderer that got blown up by a Reaver after killing a Vanguard with it's bulldogs deep in NC territory. Only me and the engineer survived, and I bursted down the Reaver. We started trotting up the hill and found an NC sunderer. I asked the Engie if he had mines, and he said he only had one. Didn't know why. He lul'd. I lul'd. We told the platoon commander and he told us to hold the line until he could get a squad there to back us up. I told the engineer I'd tank for him if he'd keep me standing, to stay behind me. Armed with my bursters I charged at the Sundy, ill equipped to deal with an infantry engagement. I started by killing the engineer that was guarding it, and subsequently the swarm that started spawning from it. The engie valiantly kept me standing as well as provided support fire while I drew all the attention I could. Finally, the cavalry arrived. A friendly tank and a sundy roll over the hill, and blast the NC into dust. We couldn't believe that just the two of us held out that long but we walked away with a pretty cool story to tell. Nothing stops a TR Soldier!