I will preface this post to say I love this game. I must, I've poured 32+ days worth of playtime into just my main character. Take what follows in that light. Its time we confronted the unfortunate reality that populations are hurting and something needs to be done about it. This game lives and dies on it's scale. If I want to play a shooter game with 32v32 players, with mixed vehicles and screen shake and all the rest, there are alternatives (and if we're being honest, those alternatives are better at that style of gameplay than this game). the reason I play PS2 as much as I do is because of its scale. That's what it brings to the table, after all. If the game cannot provide those huge-scale battles, the overall quality dips precipitously. I understand that this is not the case with everyone, but I think we can at least agree that the game is certainly not improved if, for example, you log in to find your empire outpopped 23%-32%-45% globally, where your best fight is being zerged to death on Indar, or ghost caps everywhere else. Nothing is more disheartening than getting all revved up for some Planetside only to find that, no, you won't BE playing Planetside today. At least, not the game you got into. Over time, games lose players as gamers move on from one interest to the next. It's inevitable. But I feel that we're more and more being confronted with the reality that we're past the point where the game can continue to operate the same as it always has. For over a year now I have considered Planetside to be a game that's simply not worth playing if you don't log in between 4-6pm (for my region) too much earlier or later and you find yourself in slim, meager, imbalanced fights. It's frustrating, and killer on morale. Obviously, marketing pushes could help with this, but SOE doesn't seem willing to go to bat for the franchise. User-driven marketing pushes could do a little good, but I've not seen great success from it in the past. Server merges are great way to give a short booster, but it doesn't last long. So what do we do? What can be done? I love this game and I want to play it. But logging in at 10pm and finding the game a ghost town, with no good fights, outnumbered everywhere... there MUST be a solution that can be found. The game's population already has difficulty sustaining a poplation cap on one continent. Will adding a fourth really do any help? After all the old players come back to check out the new biome and leave again, all Hossin will be is another continent people only play on when alerts roll around.