Empire Assault Rifles The new assault rifles have gotten a pretty warm reception so far on the public test server, and we're going to do some accuracy adjustments on all of them. The VS and NC weaponry were too accurate for the damage output, and the TR weapon felt lacking at distances we'd want it to perform well at. The changes below have been made with that in mind. VE-A Lacerta (VS Assault Rifle) ADS cone of fire bloom from 0.05 to 0.06 Hipfire cone of fire bloom from 0.10 to 0.12 ADS standing cone of fire from 0.00 to 0.03 ADS crouch-walking cone of fire from 0.15 to 0.06 ADS walking cone of fire from 0.06 to 0.15 ADS crouching cone of fire from 0.1 to 0.00 MGR-A1 Vanquisher (NC Assault Rifle) ADS standing cone of fire from 0.00 to 0.03 ADS crouch-walking cone of fire from 0.03 to 0.06 ADS walking cone of fire from 0.06 to 0.15 MG-A1 Arbalest (TR Assault Rifle) Recoil recovery delay from 75ms to 0ms Horizontal maximum recoil from 0.225 to 0.2 Horizontal recoil tolerance from 0.33 to 0.2 ADS cone of fire bloom from 0.05 to 0.04 Hipfire cone of fire bloom from 0.10 to 0.08 Vehicles Bulldog and Fury (Sunderer/ANT) Made camera changes to let these weapons aim down further. Bulldog (Sunderer) Magazine size from 3 to 4 Dev Note: We're restoring one more round to the magazine for this weapon, as it was the only weapon prior to the changes in the last PTS update that received a reduction in damage per magazine. Duster (Liberator Bellygun) Damage from 175 to 225 Dev Note: This adjust fixes an oversight from the last update. The Duster is, indeed, getting more damage output. Bounties Fixed an issue where your true killstreak wasn't taken into account, causing bounties to trigger seemingly randomly. Redeploys and deaths will end a killstreak. Killstreak requirement reduced from 10 kills to 7 kills. Bounty duration reduced from 5 lives to 3 lives. Misc. Changes, Fixes, and Additions Fixed inoperable faction-specific jump pads. Fixed the Pillager's damage over time effect, was broken as of last PTS update. Updated the fix for the decal trim on helmets and armor mentioned in the prior PTS update. Slight update to the visuals on the Ichabod helmet, and fixed an issue where the mouth and eyesockets could receive camouflage. Added Fully Loaded bundle icons for new Assault Rifles. Changed the icon on the Afterfire helmet bundle.