[Suggestion] NC Arsenal vehicle shield

Discussion in 'PlanetSide 2 Gameplay Discussion' started by day ofm one, May 14, 2015.

  1. day ofm one

    I guess you all know the NC Arsenal:

    - Amerish
    - 3 points
    - spawners for all vehicles
    - a long tunnel for freshly spawned vehicles to drive through

    That long tunnel is the problem.

    There is no way to check the vehicle pad for mines or enemies without having tu run down there and all the way back up, in which time an enemy has enough time to prepare the vehicle pad for the next enemy.

    My simple suggestion:
    Why can't we have a vehicle shield in the middle of that tunnel, so you can spawn vehicles a bit more safely?
  2. FateJH

    This is just a Vehicle Pad Distance problem. The Vehicle Terminal and the Vehicle Spawn Pad have been separated by an expanse that does not allow for easy exploration of the pad and return to the terminal. A handful of non-watchtower bases suffer this base design issue.

    NC Arsenal, at least, has elevator pads that go betwen the pit the the main level.