All of us multi-monitor gamers are very excited about the ability to play PS2 across 3+ screens, however with the return of the open FOV I have found an issue that I hope gets worked out. Some items do not render at all until you are within close range. Approximate Examples: Terminals don't render until 20m Air vehicles don't render until 100m Trees don't render until 150m I hope this helps Dev team.
Are not those a side effect, and even, perhaps, desired effects of the optimization patches? I've noticed that sometimes if I am very far away (~230m) on a cliff and I'm facing a base, if I very quickly hide myself behind the rocks and then face the base back I can see that multiple buildings and items are missing, but then render back very quickly.
Yeah same here, render distances for multi monitor are off, vehicles cull out too close. Bump for dev support.