I brought this up months ago about how missiles fire from your characters chest instead of of the barrel of the launcher as logic would have it. This causes many flaws to happen as the missile doesn't fire up and out the launcher but instead just goes straight from your chest to the target. This stops you from moving the launchers to it's max height in order to give the missile it's best chance to strike a target that's either on a higher level than you are or poking out from a low rise. This also effects the missile when attacking base turrets as it seems that the launcher locks onto the bottom of the turret and you end up sending all your missiles into the platform the turret is sitting on, so you can't even compensate for it. I think both need to be reworked so the missile fires from the launchers barrel and you can lock onto a turret at the center point or slightly higher.