I realize critical assists do exist, but they really don't cut it if you've dealt more than 90% of the damage just to have somebody graze that last <= 1% of hp of a sunderer with a turret. Furthermore kills dealing less than 50% of the targets hp should grant significantly reduced rewards. Is this not a team game? Shouldn't the person who contributed the most be rewarded the best? Maybe giving 5% bonus for finishing somebody off and subtracting it from the persons reward who dealt 90% of the damage done would make more sense.