Jun 18, 2019 - PTS Update

Discussion in 'Test Server: Announcements' started by ps_nicto, Jun 18, 2019.

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  1. ps_nicto Developer

    Summer event is now available on PTS.
    • Soldier Soaker returns – All Players gain access to a water-filled pistol sidearm that can be used for event completion, and will douse targets who are on fire.
    • Water Balloons return – All Players gain access to a water balloons that detonate in a big splash on contact, dousing targets who are on fire, and counting toward event completion.
    New Summer Directive
    • Beat the Heat: Score kills with a Summer Holiday Weapon
    • Beachhead: Kill enemy vehicles while in a vehicle yourself
    • King of the Castle: Earn experience by capturing or defending a control point
    • Summer Support Ribbons: Earn summer support ribbons by resupplying or repairing friendly vehicles while in a vehicle yourself
    • Tidal Wave: Earn kills against MAX units during the Maximum Pressure event.
    • Tour Guide: While piloting a vehicle, earn gunner kills on enemies defending an Aerial Anomaly.
    Alert Changes
    • Maximum Pressure is added to the alert rotation – Maximum Pressure is a new alert that asks players to get as many kills as possible, and makes MAX units free for the duration of the event.
    • Refine and Refuel is removed from the alert rotation
    • Gaining Ground is removed from the alert rotation
    Thumper adjustments and fixes
    Added a new Heavy Assault directive challenge that asks players to gain assist ribbons with a Heavy Weapon
    At a later date, we will be removing Lasher/Jackhammer/Mini-Chaingun medals from the Heavy Assault directive.
    Disruptor and Incendiary Ammunition both now function correctly.


    Misc. Changes, Fixes, Improvements
    • Reduced the framerate hit when using the Heavy Assault shield in conjunction with some of the newer weapon models.
    • Aerial Anomaly victory threshold from 15,000 points to 10,000 points.
    • Anomaly swirly visuals got a minor update that makes them a bit fuller.
    • Fixed a UI element that was incorrectly listing bundle contents in the Depot.
    • Join Combat changes from the last update were partially reverted, and will now only use Drop Pods as a backup spawn method.
    • Another potential fix for blank reward notifications after completing an alert.
    • NSO characters have spawn beacons once again.
    • Warpgate spawn locations for all unlocked continents should now appear at all times.
    • Mineguard for NSO characters no longer appears twice for Harasser and Sunderers.
    • Clicking a Reinforcements Needed spawn location will no longer prevent the player from deploying to that area.
    • Spawning into balanced fights at contested regions with less than 60 allied population should now work.
    Known Issues
    • We're continuing to resolve issues with Infiltrator cloak on low settings. There has been a small update to this, but our goal is to get it as closely in line with Ultra settings' visibility as possible.
    • Screen-clamped 3D HUD indicators move too quickly around screen under certain conditions.
    • Work continues on the invisible vehicle bug.
    • Work continues on the frozen loadouts bug.
    • Alternative ammo types for the Thumper are not currently working.
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