Hello Forumside, bored at work today I was thinking about the recent changes to Thermals and some of the different feedbacks I've seen on both reddit and the forums. Given that the thermal nerf has a pretty negative effect on Ground Vehicles as compared to Aircraft; I had an idea. What if Proximity Radar was tweaked to act similarly to Engagement Radar for ESF and the Lightning? But instead of picking up Aircraft, it picked up Infantry instead? For those of you that don't fly or Skyguard, Engagement Radar gives a little tick/notch on the side of your screen to indicate the orientation of other aircraft around the vehicle. This gives the pilot a general awareness "Hey, there is a Galaxy behind/beneath me. I have three Reavers to my 3 o'clock. It does also spot the target, allowing you to see their dorito even through nearby terrain. This could be tweaked to pick up Infantry and what class they are within range of the vehicles radar. It would not have a range as massive as Engagement, it would remain the same as Proximity, only out to 50m at maximum. The detection effect could be negated by crouch walking, standing still, or by having Sensor Shield equipped. Also, cloaked infiltrators will not be picked up by Proximity Radar. Given that this would be a rather significant buff, I also propose that the vehicle with Proximity Radar equipped would emit a Ping on the minimap similarly to a Sensor Dart, every 3 seconds or so to avoid clutter on the minimap. This would allow infantry to know what vehicle has Proximity Radar, and take measures to counter it accordingly. This would give Proximity Radar a much more effective use as an infantry counter. It would let you know precisely when there is a pesky LA trying to suicide rush you, or let you know that one may already be above you so that you can take evasive action. The short range of Proximity Radar compared to thermals, and the fact that it only works for people occupying the vehicle as opposed to everyone around it like Scout Radar I feel makes a change like this not too overpowering, but gives an edge to a tank that is equipped to combat infantryman, and provides adequate warning without actually making the vehicle more resistant to C4. As compared to thermals, which lit up everyone in a 200m area. What does Forumside think of a change like this? Awesome? Too powerful? What would you change to make it more viable?