[Guide] implant costs

Discussion in 'PlanetSide 2 Gameplay Discussion' started by wickedhell3, May 21, 2014.

  1. wickedhell3

    hello folks i was thinking of making some sort of "implant costs" guide to inform you folks of what your major costs are with implants.

    Let's get started:
    you have a energy pool "E" that can be charged by so called "charges"(you don't say?)
    there are 3 different types of charges at the moment:

    • standard charger: restores around +600E (gets dropped eventually)
    • super Charger: restores around 1000E (created by combining a T1 and T2 implants)
    • ultra charger: restores around +10000E (created by combining a T2 and T3 implant)
    Energy consumption ranges from 0.5-1.0E/sec across the implants tiers.

    • Tier 1 -0.5E/sec or -1800E/hour
    • Tier 2 -0.75E/sec or -2700E/hour
    • Tier 3 -1.0E/sec or -3600E/hour
    the fact of dying and relocating makes energy cost differ i think around -100-250E

    just think in the way of how to maintain your Energy pool to a efficient level cause some of the tiers are better of using with low energy consumption (like the EOD and regen implant)
    if your implant income isn't a problem (seems a bit buggy atm) you can use your heavier Tiers for a little more edge in combat
  2. a4555in

    What's the maximum amount of charge you can hold?