how about 20% small arms resistance on it, that way there would be the heavier nanoweave armor where as the shield capacitor would be more effective for infantry fights as opposed to just a shield recharge and would make infantry fights more fun since there would be less downtime if u got shot and 1on1 fights would be more fair and create more diversity across the suit slots. If u ask me, u could take it a step further and do this. 20% small arms resistance on all suit slot items, that means ammo bandoliers, grenade bandoliers, etc. but for nanoweave increase the resistance of everything but small arms resist to 30% / 35% / 40% / 50% 1 of those your choice. Thoughts? Be constructive, its a simple idea, give ideas to make advanced shield capacitor / suit slot items more useful so players dont just run nanoweave for infantry or flak for vehicular battles. This would balance out suit slot items more and create more diversity instead of people just specializing in nanoweave for head to head / 1on1 battles to try and come out with that sliver of health that only happens with nanoweave armor.