Hossin Water

Discussion in 'Test Server: Discussion' started by vanu123, Aug 5, 2013.

  1. KlyptoK

    Magriders should float on water.
    • Up x 3
  2. VSMars

    There's this nice pool on Amerish, roughly halfway between Moss Basin Mineshaft and The Bastion ...

    You can't swim in it, but you sure as hell can hide. Not sure how it looks like for someone with IRNV or Thermal though.
  3. Regpuppy


    Don't get me wrong, nothing against a pain field once you're at least up to your chest in it, but BLAM dead as soon as your foot goes in is just a bit immersion breaking.
    • Up x 1
  4. XCtreetrunk

    Why would it not be fair? Taking away the magriders signiture ability from PS1 leaves then with literally nothing over the other MTBs
  5. XCtreetrunk

    I dont think you understand how a planet's magnetic field works...
  6. vanu123

    Oh no, I am very good in a mag, but we do statistically have the weakest gun which drops even more than the Van AP round, we are tied for the weakest armor, not to mention our ability is....... A SHORT TURBO BOOST! :eek:
  7. Runegrace

    More than swimming and ripples, I'd just like a splash visual and audio when running/shooting/driving. Let's talk about slowing down infantry and vehicles when it at least looks and sounds like going through water.
  8. Furluge

    "McFly you Bojo, hovertanks don't work on water!"

    Yes I know they worked on water in PS1, but this is one change I'm all for seeing. We've already got enough issues with Mags getting into weird places, no need to make it worse.
  9. Regpuppy


    I think it's an issue in understanding about magnetism in general, personally. :p