[HELP] Things I still don't understand...

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Sulsa, Jul 19, 2015.

  1. Sulsa

    Been playing for over 2.5 years and I need to admit I still don't understand some things.

    My first pleas for guidance:

    ON BASE TURRETS
    - Why do turrets stop being repaired by my repair sunderer when my sundy is still sitting there?
    - Why do some turrets overheat faster than on other bases?

    Thank you :eek:
  2. Iridar51

    Probably has to do with AMP station bonus, which reduces turret heat generation.
  3. Ximaster

    There are things that dont have response,like people that smoke,knowing that is bad for their health,but still smoking. Dont seek the response of some things.

    Jokes appart,when u see a turret from specific base overheat earlyer than other bases????
  4. Sulsa

    In both AV and AA turrets, I have noticed differences in how long you can sustain fire but I can't figure out why or what pattern it follows. Maybe I'm making it up in my head but I would swear sometimes it's different.
  5. Ballto21

    AMP stations give turrets a bonus to heat
  6. CorporationUSA

    I didn't realize repair sundies worked on turrets.
  7. Sulsa

    If an empire has 2 amp stations I wonder if the cooldown is quicker?

    Yes it's a cool strategy but at some point they stop repairing. I don't know why that happens yet.