HC1 Cougar analysis

Discussion in 'Test Server: Discussion' started by Cinnamon, Apr 4, 2014.

  1. Cinnamon

    Here's my thoughts on this weapon from a little testing in game. I've got to say that from using it on test that it is effective but not radically different or out of line with NC carbines. It does not exactly feel like an NC gun or existing TR gun.

    Damage

    Damage is 167@10 dropping to 112@60 with fire rate of 632. This puts it between the Mercenary and Cyclone in terms of being slightly more specialised for close range with a damage larger damage drop off and higher rate of fire but not to the same level. It also has soft point ammo which should always be used on this gun making it effectively 167@15.


    Code:
     
                 
    Bullets to kill T5 AMC (652 rpm)   Mercenary (600 rpm)   Cougar (632 rpm)  
      range ttk range ttk range ttk
    6 N/A N/A 10 0.5 15 0.47
    7 10 0.55 38 0.6 34 0.57
    8 39 0.64 60 0.7 49 0.66
    9 60 0.74 N/A N/A 60 0.76
     
     
    

    Comparing the range and ttk to similar rof carbines the cougar has an advantage at close range to the point of being very viable at around 50m. The ttk for maximum range is also very similar the razor but accuracy is different for these weapons. For close range ttk the cougar is in the same class as the Jaguar, ACX11 and Trac 5.

    I would say that while some people might have wanted a razor, cyclone or merc what we actually got was closer to the axc11 even with the different damage value.

    Accuracy

    This is obviously pretty important but harder to judge based on experience on the range without too much data from the game files.

    Bullet velocity is very low but around trac 5 levels so TR should not have too many problems and I suppose it helps seal the weapon as a closer range weapon with acx11 type capabilities.

    First shot recoil seems to be fairly large.

    Hip fire is carbine standard although it can use advanced laser sight.

    Initial cone of fire is on the high end of the scale, more than the cyclone.

    Uncontrollable jitter seems reasonable but weapon pulls to the left which is a pattern that can take some getting used to.

    There are no accuracy attachments like compensator or advanced foregrip.
    • Up x 3
  2. iPlague

    While I may not agree to some extent about your findings about TKK, I do whole heartly agree that it's an actual trap.
    TR lacks a high precision carbine, not another close quarter jitter jack. We have all the CQC we need in the Trac-5, Jaguar, and the new and improved Lynx.

    In terms of range the T5 AMC has .20-.20 shake which is the same as a Rhino LMG, it needs less to be blunt, to be able to be on par with Other empire high precision guns such as the Razor GD-23 .1875-.1875 or the Pulsar C's .175-.175. The Cougar should become a mid range jack of all trades weapon like the AF-19 Mercenary, or become a high precision Carbine.
    • Up x 2
  3. WyrdHarper

    It needs better attachments, imo. More like the T5 AMC selection than the Lynx would be better. The 2x burst is kind of cool, but without an advanced foregrip is sort of wasted because of horizontal recoil, and no 2x scope hurts it as an ADS carbine. In terms of ammo, I'd sort of like to see it have 33 or 35 rounds so it feels less clone-y (it also has a relatively decent sized magazine on the model).

    It's definitely a weird gun, but its biggest weakness is that it is entirely inferior to the new lynx, which has the same attachments and is equally as easy to hold on target out to mid-range, while also being better up close. With its current attachment set it is competing for the Lynx's role in a unique way (which is kind of cool), but it's definitely losing that competition,
  4. Cinnamon

    The Cougar is a mid range gun. It has manageable enough accuracy for mid range and I showed with my calculations that despite dropping a damage tier it keeps up with the mercenary up to 50 meters.
  5. Cinnamon

    If I could choose which guns I was using had advanced foreward grip I would say all of them. The Lynx needs it more than this gun. But I don't want another gun that duplicates the role of the T5 AMC. I think that people who just want a copy of the pulsar c are odd.

    2x burst is not interesting to me for this gun which is why I didn't mention it. But my opinion on burst modes is that they are normally only good on guns that have been tweaked to be just very superior so that burst mode is viable. This gun has a high first shot recoil and no real special accuracy bonus so burst is not an advantage. New Lynx is simply much better if you want a gun to burst or tap fire.

    I would not trade anything on this gun for extended mags. Too much damage to the current stats and it could easily go from a good gun to a poop cannon.

    But in terms of inferiority I was enjoying using it in combat and felt I was doing well with it while the Lynx was not superior at all. Feeling not so good outside its comfort zone compared to this gun.
  6. Paperlamp

    I wish it had pull to the right or no bias. I can deal but it'll be weird getting used to since all of our current carbines have a right bias except the Jaguar which has no bias. Oh well.

    And I actually prefer soft point most of the time, but HVA feels needed on the AC-X11. If this gun is like an AC-X11 w/out HVA its velocity will be a problem. Its velocity is closer to the VX6-7(465 vs. 470) though than the TRAC-5, and that's also 10 lower than AC-X11 which is worrying. But maybe it won't have as much drop as the AC-X11 since its a lower damage bullet or something.

    We really have to see accuracy stats. If it is .175/.175 or even .175/.2 I could accept that. If it has more than that I don't see the point in it being our 167 tier gun. The advanced laser is potentially a very strong option on an already low-horizontal recoil gun though. It could end up basically just being a superior version of the Jaguar as an all-rounder. I don't think that's really what TR wanted, and it might eat nerfs if it is the case and leave us yet again with sub-par mid-range options.
  7. Cinnamon

    I'm not sure on the exact jitter figures but I wasn't super worried from testing the gun. The new carbines seem to be balanced by initial cone of fire instead of jitter.

    Jaguar is not a very good gun at the moment in my opinion so I'm not comparing it. If they leave Jag as it is then this gun would have a really valid role filling that niche for TR and wouldn't necessarily need to be balanced down. But all sorts of things are nerfed without any really good reason so who knows.
  8. Maljas23


    Yup, I found the 2x burst completely worthless on this gun. Otherwise, I am not sure how I felt about it. Shooting at VR dummies is not enough for me to get a real opinion on it.
  9. Bankrotas

    2x burst is worthless on all but SABR, so don't be surprised :p
  10. iPlague


    By all means, and holy powers up there, I hope they buff the Jaguar to 800 ROF. Let the TRAC-5 Have it's 750 ROF, but let the Jaguar advance to the levels of the VX6-7! I'd be fine with it losing it's .75 ADS to obtain these 50 ROF more!

    Yep. Assault Rifles enjoy great bullet velocity, and don't have the damage drop off like a Carbine, **** if you wanted another burst gun, but as a carbine just pick up the TRAC-5 Burst, it'll do nicely.

    However the Cougar needs to be something else. It needs to be something like the Razor GD-23 / Pulsar C, preferably in the middle. With low horizontal recoil, low ROF, but the precision and damage to back it up, the cougar would be the ideal long range Carbine which the TR doesn't have.

    Don't get me wrong the T5 AMC does wonder in the middle area, but due to it's .20-.20 recoil just like the Rhino, it just doesn't deliver at long ranges, especially considering it's only 112 at long range, where the other weapons mentioned above (Razor GD-23 and Pulsar C are 125, but has smaller Horizontal recoil which allows for better accuracy) defines that it works best in the middle area.
  11. Maljas23


    Not true. Trap M1 2x-Burst is actually decent.
    • Up x 1
  12. Cinnamon

    The random jitter on Jaguar is too much. It's very inaccurate to the point where it is no fun at all. If they reduced it to be the same as the Orion it would be a very good gun again. Or if they gave it advanced foregrip like the Carnage AR it would be good.

    Removing the only TR .75 carbine when NC and VS are getting one doesn't seem too fair.
  13. Bankrotas

    Then you'd need to sacrifice attachments, I'm guessing. ALS and SPA probably.
    • Up x 1
  14. Cinnamon

    That would be acceptable if it has to happen. Having a gun that isn't useful to aim with is a worse position although many would disagree I bet.
  15. iPlague

    I'm pretty sure the Cougar is .75 ADS now that we're on that subject, I could be wrong.
    But aye, it's horizontal recoil "angle" is the widest of all the carbines with .245-.275, it's hard to control, even with a foregrip, but considering this is the slowest CQC carbine, I really think they ought to give it the 50 ROF more.

    Yes it's also the only CQC carbine with random recoil just like the Orion and Carnage, which isn't exactly useful for a carbine which main feature will be hipfiring.
  16. OddChelsea

    Forgotten about the Jaguar already have we, TR? That is your other 0.75x carbine. TR had TWO .75 carbines and one assault rifle for the longest time. NC had two assault rifles and NOTHING else with 0.75x. VS had two LMGs and one assault rifle with this trait. Guess what? You are simply now where we were in terms of 0.75x weapons and that isn't unfair if it wasn't unfair to us for all that time, right? Or was it?
    • Up x 2
  17. Cinnamon

    He was talking about removing 0.75 from Jaguar as well if it means that Jaguar could be a weapon more worth using.
  18. Cinnamon

    50 rof more with the same accuracy it would not be any better. They just need to look at that jitter again. it wasn't a popular change with TR because the gun feels bad to use now.
  19. OddChelsea

    My bad then.
  20. iPlague

    Yeah, TR has the most horizontal recoil of all factions, I'm disgusted whenever I have to use a TR LMG when comparing it to an NC one.
    But if they could just make the Jaguar .25-.25 it would be so much better instead of the jittering .245-.275. But that would be asking for a BUFF, and SOE don't give buffs to TR.