Hello, Remember how the Galaxy was good for support roles? ... That's right! It didn't have a support role! It doesn't have one because it lacks the proper tools needed to make it viable in combat! I want the Galaxy to be a worthwhile investment so I need to upgrade it with some interesting tools. Tools such as... REPAIR ARM: (Backseat weapon) Repair Arms can perform mid-air repair at a fairly fast rate. While not as quick as the Engineer tool, the repair arm can heal friendly armor while on the move. AMMO DROP: (Topseat weapon) Drops either a block of vehicle ammunition for friendly units for 30 seconds or drops multiple ammunition packages for infantry use. HIGH ALTITUDE MOBILE BEACON (Utility) The Galaxy becomes an immobile beacon suitable for infantry insertion onto the battlefield. (You can spawn on the Gal and drop pod in) RECEPTION PAD Small gravity elevators can lift infantry straight into the galaxy, eliminating the need for the Galaxy to land to pick up stragglers. GALAXY WARP Short-range warp drives allow the Galaxy to instantly warp to an adjacent territory on use. VEHICLE PICKUP The Galaxy can pick up vehicles for transport with new underbelly mounting techniques. (To give y'all an idea, it's one MBT per gal (12 seats), one lightning (8 seats), two harassers (6 seats), 4 flashes (3 seats), and one sunderer (12 seats). ______________________________________ ES STUFF GALAXY LA-46 OVERSHIELD (NC) A wall of nanites surrounds the Galaxy in a flash, generating extra effective survivability for around 12 seconds/ GALAXY TR-001 HYPERDRIVE (TR) Gives incredible bursts of speed and maneuverability (V-thrust and roll) that last for 10 seconds per use. GALAXY FORTRESS CLOAK (VS) Visually distorts the Galaxy, shielding itself from the view of enemies without night-vision or thermal optics. It lasts for around 15 seconds. (It is as visible as an infiltrator is while moving and cloaked.) Whatcha think? Also this can be a general brainstorm thread for the Gal.