Part I. Introduction Hi all. Today we gonna talk about Galaxy and, especially - the absolutely new concept of a mobile spawn base in the air. Are you interested? So, let’s go. Galaxy… the biggest air vehicle in the game, one of the most expensive to spawn and so.. underestimated. But I think, we can change this. My suggestion is to make an opportunity for every Galaxy to deploy and transform into mobile spawn base the same as Sundy does it. But with one remark - Galaxy will be able to do this right in the air... But how it will work? Part II. Mechanism of working Every Galaxy, without buying any upgrade or module can deploy, being in the air. To do this, it has to reach its minimum speed (1-5 KPH) and deploy (pressing deployment button, “B”, as a default). Being deployed, Galaxy starts to levitate in the air and doesn’t moves at all. Even the pilot can’t move it until he will undeploy Galaxy. Being deployed, all players can choose levitating Galaxy as a mobile base, like Sundy. That’s how it looks from the air and ground: But, where will players spawn?.. Part III. The cargo compartment of GalaxyLook at the picture below. All Galaxy have already a cargo compartment at the rear part. You can even see a silhouette of a door, marked with some red dots. So, when Galaxy will deploy in the air, the cargo compartmentdoor will open automatically and there will be a small area inside of the aircraft, where: new players will spawn an equipment terminal (for switching weapon and classes, including MAX) will be situated. Smth like this: Part IV. Some important balance and technique aspects- All players, that spawn on (or in) Galaxy appear in that small area for cargo.- All players, that leave Galaxy during its deployment automatically enters the cargo area and do not fall.- All players, that are inside the cargo area can get inside Galaxy - they can use Galaxy’s weapons to defend or just sit there.- When the pilot leaves his sit, Galaxy doesn’t fall. Same with the death. Galaxy will stay in the air for 20 min without no one inside and then - despawn.- Players inside the cargo area CAN repair it, using repair tools.- During deployment, even a pilot can’t move Galaxy.- If there players inside cargo compartment and Galaxy has been undeployed all players will automatically put inside Galaxy. If there more than is possible, some of them will fall.Part V. Additional modulesTo make Galaxy more sustainable from attacks, I suggest adding some defensive modules in addition to those, that we already have.These are what we have right now: I suggest to add next modules: - Deployment shield (works the same, as Sundy’s) - NEW: Ambient illusion. It works only when Galaxy is deployed. Being deployed, Galaxy becomes invincible but creates some illusions of itself around Galaxy at different distances, according to the level of the module. Enemyes can fire at Galaxy illusions, but do not harm Galaxy and do not reveal it. Although, if someone will heat real Galaxy (that is invincible) the illusions will be deactivated for 10 seconds. Conclusion So, that it’s I hope, the people will like this idea. Of course, I know about Galaxy deployment in the past (that it existed), but it was pretty the same as the Sundy one - not in the air. Here, I decided to go further. If you liked this idea, comment it.