Fix Flight Mechanics

Discussion in 'PlanetSide 2 Gameplay Discussion' started by -CDL-Peacemaker, Dec 12, 2012.

  1. -CDL-Peacemaker

    As a precursor this thread is in response to the latest unannounced stealth nerfing of the reaver AND that I just found out that Mossys and scythes have always had this massive problem.

    Unlisted reaver changes here
    http://forums.station.sony.com/ps2/...xactly-did-you-do-to-the-air-mechanics.65157/

    Ok so Reavers used to take a bit of time to slow down, sounds logical. The other two ESF did not. Illogical. Revert these changes and fix the mossy and scythe to be like prepatch reaver. The reaver in particular literally just lost EVERY advantage it had in dog fights. Now it's slow to climb, not fast enough to put distance between you and your enemy in a dive, slows down from its fast AB speed so fast it doesn't matter it has faster burners, and is slow in turns. Wtf. Whose bright idea was this? Would LOVE a dev response to this one as it completely breaks air combat into a skilless game of who has A2A.