The Lasher and Jackhammer aren't LMGs. I'd put all LMGs as better than both of those at almost all ranges. The MCG is more competitive with LMGs than the Jackhammer and Lasher, but only to a certain range, just like the Jackhammer is effective at close range. Strange; I am not a particularly good player. In fact, I think I'm quite average, and yet, I felt like I did very well with what I had on NC; especially when I played to the strengths I had. For example, on TR, you simply can't engage someone at 100 meters. You'll miss. You won't do much damage when you hit. But on NC, running my GODSAW, I could engage at any range. Again, I'm average; but I had a Tech Plant fight where I racked up 30 kills just shooting targets at long range (before I died I mean). The GODSAW /SAWhas a particularly strong effect thanks to clientside hit detection and damage. I have very low ping - just 20 ms at all times. If I shoot at a target at 75 meters; and allow the gun to resettle it's recoil, fire again, wait again, fire again; and all the shots are headshots (not difficult; it has 100% accuracy on the initial shot!) then the target dies. They cannot react in time (or rather, they can, but clientside damage means their reaction was too slow, and they still get rid as they round the corner/get into cover on their client). Another example is the Vanguard. I can't fight enemy vehicles in a Prowler. I can, but not nearly as well as the Vanguard. It has a literal "I win" button. I very very rarely lost against an enemy MBT because I could guarantee safety or guarantee victory depending on the enemy's actions. Again; I do think NC is the weakest faction, as the above benefits are more difficult to use by average players, who determine more often than not who wins alerts. I think NC is perfectly competitive; even superior, at very high skill levels. NC maxes are a problem I feel; shotguns on a MAX are just awful; but with a 2k cert investment you've got the strongest anti vehicle max. The SAW is great; but not for someone just staring to play the game. Vanguard shield won't win you a 1v1 against an enemy MBT if you're in an open field with a flanking Prowler. Neither will it help you if you don't have a gunner; and they do. These things take certs. The Prowler's advantage doesn't require a gunner; you could flank and beat a Vanguard or Magrider. Yeah you probably won't win a 1v1 without a gunner, but you make up for it with a flank. The Vanguard with it's lower DPS won't shred a target as well with the flank. The Magrider can strafe whether you're BR 1 or 100. Doesn't take a single cert, and is instantly easy to identify as useful, and isn't difficult to do. The default NC max has a shotgun and a one shot rocket; you aren't going to lay out high splash damage with that rocket. You will miss enemy maxes just once; then die to them. A TR max will hit you with one or two pounder hits, the Vanu max will hit you too. Really, NC isn't bad. It just need more of an investment, and more practice; but also better rewards you. A solution to NC's current problems should involve changing what it starts with; for example, a GD-22 for the Heavies, a Raven for the starter max rather than a Falcon. My discussion about the MCG included the changes to it. The Jackhammer was buffed recently too.