Are you a Light Assault enthusiast? Do you employ cunning and subterfuge into your attack strategy? Uninterested in other outfits which may promote zergs and ghost capping? Does the idea of working with a small team of other like-minded players peak your interest? Eleventh Hour is a new outfit with the goal of breaking away from the normal outfit command structure in which quantity is deemed to be a quality. In this outfit you are not just another person bearing an outfit tag thrown into the platoon. For what we are to accomplish, you will need to be a skilled member and your actions within the squad will matter. On to the Q&A: Q: A Light Assault outfit.. so just the use of one class? A: For the most part, yes. There may be times in which a medic and/or engineer for health and ammo will be required but it will be common to only employ LA's for our missions. It would be very hard for other classes to keep up as we maneuver and scale walls, towers and bases in an orderly fashion. Although in most battles other members of our empire can provide such services if needed. When we're not running missions you're obviously free to do whatever you want but being as what this outfit is you're encouraged to hone in on your abilities as an LA. I'd argue this class has the highest skill cap, there's always room for improvement! Q: And vehicles? A: Flashes and Galaxies as our modes of transportation to compliment the "fast attack" nature of things. Depending on the mission I may fly/drop in alone to avoid too much attention and place a beacon in which the entire squad will drop on a marked area. We'll bring in Sunderers if we can as well obviously. If enough people have decked out Flashes running a "quad squad" could be enjoyable from time to time. Q: Why so limited? A: Because other outfits provides everything else in battles. If we operate like the rest we'll be seen just as the rest. This is for us to make an impact in a big fight without being "that no-skill zerg outfit". It's the same reason as to why I'm not joining a larger outfit just to run a light assault-only squad. The squad's contributions will be overshadowed, and the members of such a squad will more than likely not have the enthusiasm, skill and discipline i seek. Q: You hint at being a small unit. How small? A: My goal is to have a dozen members on when we run missions. I would not like to ever field more than two full squads at any one time. Infiltrating becomes that much harder with more people, flanking becomes that much harder, trying to draw less attention becomes that much harder.. you get the idea. One full squad is ideal for what we are to accomplish. Q: What's the command structure of the outfit like? A: If we're running just the one squad it'll usually be myself at the helm. Sometimes we'll split into 2 half-squads in which case we can randomly or by request choose the other squad leader. So nothing fancy, really. Q: You expect me to believe that a squad of only light assaults is to have success and make an impact? A: Yes. Granted the rest of the empire supporting the fight pulls their own weight. There's only so much a small team regardless of group composition can do in a game on a scale as big as this alone in a massive fight. Q: What timezone are you? A: East Coast. I usually stay on late for my time though. Q: I don't play much. Do i have to be on at specific times/every so often? A: Nope, play whenever it doesn't matter to me. RL comes first. Q: Got a website? Third-party VOIP? Do i need to submit an application? A: Nope, nope, and nope! No useless website that will go unused, no third party VOIP because the in-game one works just fine for a squad sized outfit, and you do not need to submit an application as if you're applying for a job. Q: But surely there are requirements then? A: Yes. a. At least a BR of 20. b. Certs in the LA tree. c. A mic. You don't have to be a social butterfly but if you spot something in a fight which may result in our destruction I fully expect you to be vocal and call it out. Q: Reasons for them and any exceptions? A: Exceptions, maybe. Reasons for those requirements are to ensure that people who will be joining are somewhat competent, can shoot, and will be able to keep up with the rest of the squad. If someone is playing alongside a squad who has 5/5 Jetpack and is 1/5 themselves, they'll not only slow the squad down but might not even be able to reach some places the rest of us can. I fully expect each member to pull their own weight. If it becomes apparent that you're in fact dead weight I'll note it and encourage you to step up your game. If you can't then this isn't the outfit for you. It's not fair to those who depend on you to do your part but who end up carrying you instead. I simply need people who know what they're doing if we are to accomplish anything. Q: Is there certain equipment i should be expected to have have/certed? A: Absolutely. C4, needless to say is required. It would also be good to have a short range and medium range weapon. The stock Mercenary carbine works well in both roles if certed properly. I won't require specific guns to be used depending on whether we're defending from longer range or going on the attack, i only expect you to be able to work with your chosen weapon efficiently for your current role. Q: Will there be training? A: Yes, but as i seek LA-centric players, i expect most of them to already know the ins and outs of base layouts, how to take risks and what risks to take, and so on and so forth. But just so that everyone is on the same page we may brush up on tactics and do recaps. When entering a fight as a leader i should have a plan with a goal and it's important that people know how to operate. This should become, if it's not already, second nature. Training will not be about elementary aspects like how to shoot, but about how to work together as a unit, how to effectively use your equipment with one another, etc. Q: So how does recruitment work then? A: It helps to first post a reply here saying you're interested and who your character's name is. Then send me, DJPenguin, a friend request in game. We'll meet up and you'll show me you're the real deal. This is not an outfit for everyone and anyone to join, members will be hand-picked. Q: Are you a super serious try-hard who nerd rages? A: Unless me wanting to have competent squad mates makes me super serious then no. I also never rage. I have friends who I've played with for nearly 10 years that can vouch for me when i say I've never raged, never less even yelled at something. I'm quite cool and collected, have a good sense of humor and a ball busting east coast attitude. As a final note, i just want this to be a different and fun way to play the game which often becomes either a mindless zerg or ghost capping-fest. We may not successfully capture or defend everything we try to, but at the end of the day if we had a good time then it's been a success in my opinion. As this will be a new outfit, patience will be needed as the structure is laid out, as we get to know one another, and as we inevitably mold into an elite fighting machine. Got questions or comments? Let me hear 'em.