Ejecting and Deconstructing Fix

Discussion in 'PlanetSide 2 Gameplay Discussion' started by rocketchicken, Feb 6, 2013.

  1. rocketchicken

    Have you ever been in an intense battle only to have the enemy eject and/or deconstruct their vehicle? These actions serve only one purpose: to deny the victor both experience and cert points that they would have normally earned. This kind of XP/cert denial is, in my opinion, a form of griefing. Here are my ideas for fixing this problem:
    • If you are flying an aircraft, you can't eject from your aircraft unless you are moving at a speed of 15 kph or less. (To give you an idea of that speed, the top cruising speed for a Scythe/Reaver is 200 kph) This wouldn't apply to you if you have equipped the Ejection System in your loadout or to Galaxies (which have the Ejection System installed by default).
    • You cannot deconstruct your vehicle if it has received damage in the last 10 seconds, or if it is under 10% health.
    What do you think?