Does this game strive for stalemate too much?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by gunnner10, Nov 22, 2015.

  1. gunnner10

    From an attackers point of view, when trying to cap a base, the game allows enemies to just re-deploy right in to create a 50-50 pop fight. This tends to hold the fight at certain bases and you miss out in getting to travel and see more of the continent.
  2. DeadlyPeanutt

    "Does this game strive for stalemate too much?"

    this game doesn't strive for much of anything... it's basically being ignored by dev at this point