When the SCU at The Crown becomes 'compromised' (aka, the shields protecting it going down when all 4 control points are held by the enemy), the 'computer announcer' states "SCU compromised" two times in a row, rather than just once. And I've found out what's causing it: The SCU room at the Crown has two main doorways, with a 'door shield' for each one. For some reason, they are treated as two separate 'entities' by the game, so they don't both go down simultaneously; they go down 'one after another'. Hence, the double announcement. And at high server load, you can even observe a large gap between both shields going down (you will see one of the SCU door shields go down, and then you can watch as it takes another 5 seconds or so for the other SCU door shield to go down). Fixing this might improve performance a tiny bit; it would reduce the number of 'redundant server-side events', at least. Edit: Would also suggest checking any other bases with SCU setups similar to the Crown, to make sure they don't also have this 'double announcement' bug.