[BUG] Command / Rebirth Center IMPOSSIBLE to place on sloped surfaces

Discussion in 'PlanetSide 2 Gameplay Discussion' started by CommanderMacTavish, May 24, 2023.

  1. CommanderMacTavish

    Title says all.

    I'm not making the case that the Command Center etc should be placed anywhere. But both the CC and RC are practically impossible to place down unless you get a clear, flat surface - which doesn't invite infantry combat, it invites tanks to steamroll your base in half a minute tops.

    Please allow us to place at least the Rebirth Center on surfaces which aren't ultra flat. This way, you actually encourage their placement. Since they are also the only way of the Skyshield atm, (besides Orbital or the bugged / not implemented Sentinel Spire) so they're extremely necessary.
  2. SilentSueRia

    That is certainty half the the issue that needs to be addressed. We certainty do need to be able to place it on less flat terrain.

    The other half of this story is that both are WAY too big to use only a square, invisible collusion box. The buildings, no deploy collusion box needs to fit the exact same shape, size and position the building itself has, when in the build-it silhouette mode.

    The building is already way too large to be placed anywhere too begin with. Its sheer size makes it too prohibitive on that front alone, which makes that alone more then enough of a restriction. Adding the restrictions of an invisible cube construction collusion box on top of having to be on ultra flat terrain is just WAY too far in the restrictions of this buildings placement.

    As thing stand right now, the building is too unwieldy too place and its large size makes it too much of an easy target, to not have far more flexible placement options. The failure to confine its no deploy construction collusion to just the shape of the building itself and its overly picky requirement for flat terrain is just unjustifiable.

    Even if you argue that you don't want to find it sandwiched between 2 immortal map permanent buildings, claiming it makes it too hard too attack, the building is still to large not to still be plenty easy for tanks, infantry rockets and air power, even with an active sky shield, the huge size still makes it plenty target-able, even if the restrictions where lifted and players where able to position the building like that. The building is just too massive, stand alone for that argument against, removing the placement choke hold, to have merit. They are still going to tower over the buildings used to shield it. They are going to have fully exposed sides. There are plenty of players that find plenty of creative angles to fire at and destroy player base parts. The only ones who won't be able too are those who lack creativity and lack organizational support, if they even need that organized support in the first place.

    It is going to be hit-able.
    You don't need to have the invisible collusion cube restriction.
    You don't need the ultra-flat terrain requirement restriction.

    It's sheer size already makes it more then difficult enough to place.
    These other 2 restrictions is just overkill and reasonable to consider abusive.