[Suggestion] Bright lights and Loud noises WTH?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Zakuak, Apr 3, 2013.

  1. Zakuak

    What is going on with the super loud gong (base capture) noises? They are to frequent and over sampled sounding. Even at half volume on my G35 headset they sound nasty. We don't need the sound ( IMO ) for capturing substations around Amps, Techs and Bio labs.

    The lights.......what the *&%$? Lol.
    A bit over the top I think. This is not Rocks an crossbows, wizards an warlocks cr*p...we do not need magic brighter then the sun lights illuminating entire bases for a few minutes after a cap.

    So in short, tone down the sound and get rid of the magic the gathering poodoo. making things SHINE BRIGHT and LOUD do not make it feel cooler that we just capped a base...My god running out of your spawn now is like having a box of glow sticks strapped to your *ss saying "I'M RIGHT HERE".

    I do not normally leave game to post...but I couldn't handle the gong anymore lol.
  2. Teoke

    I'm Theorizing that will be the future VS orbital strike animation, that's now being revealed to us with this bugs.

    I'm calling it now. It's later going to be implemented as an Orbital Strike animation. Though i hope to god they do not implement Orbital Strikes because it'll completely break the game
  3. Ash87

    I was going to guess it was god's testicles
  4. ent|ty

    They're using gambling psychology on us and bringing in all the lottery and casino effects to keep us hooked.
    • Up x 1
  5. Zakuak

    Lol Entity, good call. It is too bright though heh.

    Well I wont lie, I had hoped to log in this morning and see a couple pages added to this thread. Those two new effects or over the top cheese and corny IMO.