[Suggestion] Better defence design

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Thesweet, Nov 25, 2014.

  1. Thesweet

    map should be designed to have weak base defences in the centre but as you get closer to the enemy warp gates they become tougher with more automated defence systems. To make it easier for defender to push out from warp gate only have light turrets or none at all. That way battles into enemy gates become exponentially harder and more challenging.