[Suggestion] AV Turret

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Barcode, Nov 15, 2015.

  1. Barcode

    Recently I have come to notice that the anti vehicle turret for the engineer is not very good. I used to use it last year and it had a larger range and you were able to see the missile fly in the air and it was very easy to see. I can assure you that back then it was not over-powered. You still had to hit 2 consecutive hits or 3 if they used fire suppression on an ESF. I would absolutely love to see this back into the game because currently, the AV turret only has a range of 450m. That is nothing. Lock on are still more over-powered than this. But using this will require more skill. Here are two video's of two players who were amazing at doing this.
    PhasedEvolution: https://www.youtube.com/watch?v=oTnr0KSbJBI
    InFlamess: https://www.youtube.com/watch?v=Fq9_0A8tVx4
    Think about it, hitting consecutive hits on something using an AV turret over a lockon is much more rewarding. This game needs things with higher skill caps because that way more people will potentially play longer.
    Thanks!