Aircraft controls: yaw with a mouse?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Dragoniel, Oct 12, 2015.

  1. Skraggz

    It's ok, if you get a program that functions properly you will most likely get a community backing. I dont suggest the forums but rather reddit if you do make said program. Devs are active on there not the forums.
  2. blackboemmel

    It's not funny that you are using me as an example for people who deny the possibility, the need to introduce the possibility of choosing between: yaw on the mouse, rotation on the keyboard and vice versa. :confused:

    Here is what i said:
    "I'd be happy if the devs would just throw out what you desire."

    I also explained why it would make no sense. Trying again:
    There is almost NO yaw movement in PS2. If you want to make a U-turn with yaw, and put it on the mouse, you'd have to wave your mouse over the keyboard for more than 10 seconds. The mouse feeling would be extremely odd: Move mouse horizontally: Nothing happens. Move mouse vertically: Plane (especially ESFs) overreacts.
    Rolling is very fast and needs to be fine tuned for advanced movement. Only very, very few gamers could do this with "rolling" on keys: Video

    I'm sorry that i wasn't able to explain my point without making you think i'd be "aggressive". I'm just a salty vet that knows everything better... :rolleyes:
  3. adamts01

    There's almost no yaw in real life either. Games such as Warthunder and Arma that use "yaw" on the mouse actually combine roll and pitch to move the aircraft right or left. But, when you learn to fly in Warthunder and Arma the very fist thing any tutorial will tell you to do is uncouple that combined movement and put pitch and roll on your mouse. That said, I don't see any reason why that arcade system shouldn't be an option here. It'll kill anyone's ability to use hover mode, and will hold them back in the end, but to each their own.

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