Just a list of what my roadmap/priority list would have looked like. Feel free to add your own. Im sure I forgot some stuff. Tech: * Invincibility bug * Auraxium medal bug (no certs given) * Out of memory 32-bit limit crash (need 64 bit client) * Hitching / Microfreeze issue * Out of sync issue * Driver crashes with Nvidia drivers. * Performance optimization * Flying ground vehicles bug * Constant-damage "force-field" bug. * No-damage-dealt bug. Gameplay issues: * Server population imbalances / continent population imbalances / low pop continents issues. * Rebalance Liberators * Reduce spawn-room camping by vehicles * Make sure all infantry weapons fulfill specific roles (so that no two weapons fulfill the same role, but one is just much worse at it) * Continent lattices. Needed in order to diversify frontlines. Make sure all continents get action should be priority. Avoid PS1 ghost-cap to reach frontline. * Stalemate breakers (ANT should do the trick) to make defending cut off bases harder. * Give the game a "longer term objective" so there's a reason to fight. This could i.e. be a weekly faction mission (achieve these goals as a faction) or some other system. Monetization / Retention: * Initial download and patching of game is too slow (even on my 100mbit) * Performance issues needs fixing to increase target audience. * Increase member-benefits to increase subs. * Contact F-Secure and make sure their anti-virus does not prevent PS2 from launching. * Reevaluate store prices and the impact they have on new players (grindfest/expensive to get new weapons seems to be a common factor among the people I know who quit). * Extended leveling past BR100 to increase retention of older players. GUI: * Revisit death screen (if anything just as a PR effort) * Battle plan system on map. Management: * Focus on testing. Reconsider scope of weekly updates. Latest patches tend to break too much stuff. * Encourage smaller balance changes over the multiple weekly updates to avoid over-buff / over-nerf. * Regrow hair. Audio: * Infantry gun sounds revamp. * Horns for more vehicles. World Design / Art: * Selective base redesigns where there are problems (Spawn room camping by vehicles, etc) * Weather effects that affect the gameplay (i.e. blizzards, rain, thunderstorms) * Visual difference between infantry guns * Hossin (requires population issues to be fixed first to avoid ghost-continents) * Fix visual errors with in-game shop items (armor making decals not show, tire-attachments not turning, etc. Noone wants to buy broken stuff) - There's my list - whats yours?