A few Tank Mine Questions

Discussion in 'Engineer' started by HiloBoyS.j2, Nov 29, 2012.

  1. HiloBoyS.j2

    I started using tank mines, (Just unlocked) and it seems that I see tanks running over where I put them earlier and they don't get hit by them? (Cant even tell if its still there)

    Anyways my questions are:

    1. Do tank mines have an expiration date? (ie; after 5 mins tank mine is removed)
    2. Are the mines removed upon engineers death?
    3. Are the mines removed upon switching classes via terminal?
    4. Are the mines removed upon switching classes after death? (If #2 is No)
    5. If I put mines on the vehicle spawn point, (The area that vehicle spawns on before it auto rolls forward) does it explode and destroy the vehicle or does it just explode and vehicle still alive due to some sort of invulnerability?
    6. If i put mines on the "Auto Path" (The ramp down that you have no control over before you gain control) and an enemy spawned vehicle rolls over it, does it explode and destroy vehicle?
    7. If I put down 2 mines, then I go back to resupply and put down another 2 mines. Do I have 4 mines on the field and not just 2 mines. (ie; first 2 mines put down removed and last 2 mines from resupply are the active ones)
    8. If 7 is I will have 4 mines on the field, what is the max?
    9. Do mines affect air vehicles? (ie; I put a mine on the "resupply landing pad" for air vehicles and a plane lands to resupply on it. Does it trigger the mine?)

    Thanks ahead of time for the tons of questions. Cant seem to find the answers anywhere.
  2. MasamuneX

    1. Do tank mines have an expiration date? (ie; after 5 mins tank mine is removed)
    I've had them blow up units long after I've planted them, almost to th point where I forgot I planted them.


    5. If I put mines on the vehicle spawn point, (The area that vehicle spawns on before it auto rolls forward) does it explode and destroy the vehicle or does it just explode and vehicle still alive due to some sort of invulnerability?

    I've seen newly spawn vehicles roll directly over mines I've planted with no results.

    6. If i put mines on the "Auto Path" (The ramp down that you have no control over before you gain control) and an enemy spawned vehicle rolls over it, does it explode and destroy vehicle?

    See aboove answer

    7. If I put down 2 mines, then I go back to resupply and put down another 2 mines. Do I have 4 mines on the field and not just 2 mines. (ie; first 2 mines put down removed and last 2 mines from resupply are the active ones)

    The original 2 will despawn and be completely wasted. You can only have 2 down at once.

    8. If 7 is I will have 4 mines on the field, what is the max?

    2 with the first cert, 3 with the second

    9. Do mines affect air vehicles? (ie; I put a mine on the "resupply landing pad" for air vehicles and a plane lands to resupply on it. Does it trigger the mine?)

    I don't believe so.
  3. Ghostfox

    They do effect them. Ive thrown a pair under a gal. They went boom but didnt kill the gal... Wasnt surprised but had to try.

    You can only deploy up to your carry capacity. Deploying more above yhat overwrites the oldest mines.

    They persist after death and kit change and you can also switch to other types and deploy without overwriting.. Eg you can throw down the AT mines then switch to AI mines and throw them out without overwriting the AT mines.

    I dont know how long they persost but ive gotten kills all the way across the map from a battle i had earlier in the session so it is a lengthy timer if there is one.