30-45 mins then crash

Discussion in 'Player Support' started by botosan, Nov 21, 2012.

  1. botosan

  2. Lord Byte

    OR less... An hour of queueing, then 10 minutes in game and CTD. The same CTDs that were prevalent in beta are now a complete nuisance thanks to the queues. Get if fixed SOE, there are more manshoots out there...
  3. TSR-JoshuaM Customer Service

    Can we get a copy of your dXDIAG? We'd like to know how much system RAM and video RAM you have along with your OS type (32 or 64bit).
  4. susspect3

    i think the programmers have put random crashes in because of the que system otherwise people would nether get into the servers.
    • Up x 1
  5. Propovednik

    Have absolutely the same problem, my system is - processor i3-530, RAM 4 GB, but Windows 7 32x, Radeon 5770 (GV-R577UD-1GB), motherboard P55-UD3 (gigabyte). I wrote not from my home computer so cant make copy of system information -so write if I need to drop here more info. Please, solve this problem, impossible to play :(
  6. ChertinoManul

  7. Marinealver

    Lol When I see those I think oh okay ill just log back on and then the server is down message apears.

    Looks like the problem is on the other end here.
  8. Asterious

    i donno how to post my things on here but here are my specs and this is the first game that has crashed on me ------------------
    System Information
    ------------------
    Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1
    System Model: Precision M6600
    Processor: Intel(R) Core(TM) i7-2720QM CPU @ 2.20GHz (8 CPUs), ~2.2GHz
    Memory: 8192MB RAM
    Available OS Memory: 8150MB RAM
    Page File: 3222MB used, 13073MB available
    DirectX Version: DirectX 11
    User DPI Setting: Using System DPI
    System DPI Setting: 96 DPI (100 percent)
    DxDiag Version: 6.01.7601.17514 32bit Unicode

    ------------
    DxDiag Notes
    ------------
    Display Tab 1: No problems found.
    Sound Tab 1: No problems found.
    Input Tab: No problems found.

    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D: 0/4 (retail)
    DirectDraw: 0/4 (retail)
    DirectInput: 0/5 (retail)
    DirectMusic: 0/5 (retail)
    DirectPlay: 0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow: 0/6 (retail)
  9. Bracki78

    I was using WinXP 32-bit back in the beta and had a lot of CTDs at that time. With newer beta patches arriving it only became worse and worse and i couldn't even play 5 minutes anymore without a CTD. Then someone in the forum mentioned going with a 64-bit OS fixed those problems for him so i finally decided to get Win7 64-bit myself and yes, it really helped! I can't guarantee it well help you as well but it certainly worked for me. Now i can play PS2 for hours without any problems and only very rarely i may experience a crash! I guess that's "normal" though and i can live with it... :p
  10. RE368M4K

    HI guys. Good news.
    I think I found another good solution.

    Don't you gus get the crash when the battle get hot or on map loading?
    I bet these are caused by a memory problem.

    Anyway, this is the solution :

    First, set your page file to a larger amount.
    How to: http://windows.microsoft.com/en-US/windows-vista/Change-the-size-of-virtual-memory
    In my case, I changed it from about 5000MB to 10000MB and it completely worked.
    Reboot and try running PS2 and check if it workes.

    Second, if the first solution didn't work, also try this.
    Run command prompt as Administrator.
    Type "bcdedit /set IncreaseUserVa xxxx".
    Now xxxx is a certain value but I'm not sure
    what this command is doing andwhat the best value is.
    Well, try "3072" or "2048" or "4096" etc.
    In my case, 3072 was best.
    Reboot and try running PS2.
    Also remember that to revert this setting,
    type "bcdedit /deletevalue IncreaseUserVa".

    I haven't got any crash and enjoying the game after this.
    Hope these works for you guys too. Good luck!