Most broadcast VOIP programs work with a single continous connection. AKA when you connect you make a connection, when you disconnect you drop...
Something to add to the hitbox testing: The bullets themselves are quite big i think. You can see this is if you stand near a corner and fire; you...
And that goes for anyone else in the thread too. Provide traceroute samples (to your server) if are experiencing lag.
I cba, but i'll ask people to chime in with their routes and problems to see if i'm the only exception to your equinox route = lag theory.
But w/e, i got the ball rolling about the network, and it's being looked at. So it's all good.
Also the issue is gone now (day+ ago actually, i mentioned this) yet routes are the same. So "Anyone connecting through equinix during prime time...
Ping times on the route is just supplementary troubleshooting. It's the roundtrip time to the gameserver that matters. This is why i tested by...
You said "anyone connecting through equinox will experience this", which i was, on both connections, yet only one experienced the problem. That's...
I wonder why it took so long to "notice" it. It's been going on for 4-5 days now, multiple threads on forums.
No, if you look at my tests, you will see that i got different results on the same international route.
Pings have normalized for me now.
Can confirm that home is 60-100ms as usual, pub cafe still 250-1000ms. Sigh...
Same. Here's some interesting traceroutes: (Home, ping ok yesterday) 6 1 ms 1 ms 1 ms TE2-1.10G.rc02-hor.aplus.dk [62.61.138.42] 7...
Playing with a controller is pretty comfortable, and some people are damn good at it with their custom setups (see xpadder).
I just want an Arnie soundskin. GET DAAOOWWN.
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The VS Roughnecks one is amazing. I'm laughing my *** off whenever i yell for medic.
Consistency. Fun. Personal growth. This is why KOTV retains so many casual players, eventually turning them into good players. We run platoons again...
Consistency. Fun. Personal growth. This is why KOTV retains so many casual players, eventually turning them into good players. We run platoons...
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