Range is 300m ...
I wish that the phoenix did have a bit more range than just ~300m .. i would liek to have 350m or 400m
His english might not be perfect but i can understand him if i think about it. What he means: If you still have a Timer on your MAX and you want to...
Newste news of news! @mhigby: Turns out that shooting down an incoming Phoenix missile is pretty hard - but fun! So stop crying about the camara...
Same for me. Q9550 @3.4ghz oc'ed 8gb ddr2-800 powercolor HD 7870 pcs+ asus p5q deluxe Before GU4 i was getting 60+ FPS with about 35 in extremly...
Than add repair maluses on they while "in combat" and to the rocket issue .. tanks are usally taken out by teamplay not by lonewolfers.
Vehilces should have 2x base hp but cost at least 500+ ressources (MBT's)
Ok the turret itself is a guided missile .. it's so awesome only zoom mode would be nice to counter the gridlike-snapping
Just a quick rundown for the new AV-Turret: Positive: *Massive damage (you can kill sunderer in 4 fronthits *More AV Options for Engineer...
Grenade rounds must now travel at least 10 meters before they arm and explode. This is my nitpick. "travel" in this sense means "flying" If for...
The run at the 2:00 mark was nice. Good work!
4sec to kill a esf? Yesterday i was rolling my dual burster MAX and i was the only one on the skydock in the south of indar. And no most of the ESF...
My nitpick with the sunderer: You can respawn faster at a mobile-makeshift-clonetube sunderer than in a DEDICATED high energy powered clone facility....
If the capture timer started while their territory was connected and is still going on, they can cap the base even if their connection is disturbed....
So if i read the notes correctly they removed one part of the damage calculation from FLAK Weapons (the direct one) --> damage is reduced and than...
Lets wair for a "fixed" render distance and see how ESF will behave if they can spot infantry from 500m+ with Q spamming (like everyone else @Q spam)
Instead of adding more launcher, how about adding type-changing certification for the current dumbfire launcher? AT warhead, HE warhead, etc......
To reward dedicated AA units Deterent XP sdould be added based on type and amount of damage done. But reduce the "kill xp" for vehicle destruction...
before talking about balance or speed, we need to have a fixed version of the launcher (lock-ons) Currently the normal dumbfire launcher has 100 or...
So staying on the same contient is "good" in your opinion? yeha? really? For me it gets boring and fighting against 3:1 enemies is not fun, cause...
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