1. It's not pink, at all. The word you're looking for is purple. 2. It's not spandex, at all. It's a body-fitting flexible chitinous...
Thankful for the upcoming merge to Helios, AMOK is once again actively recruiting. AMOK is looking for dedicated, mature players who enjoy being in...
I played TR (Jaegar) for the first time Friday night just for grins. I was actually looking for a decent fight as my server, Genudine, is pretty...
Somebody, quick, shoot the turrents.
Does the laser help the lasher in any way? However, agreed with fun factor. I pulled a lasher yesterday - finally - for the right reasons: to...
From about 9:30 PM CST to 11:00PM CST last night, just for grins, I picked a random medium pop server (Jaegar) and rolled a BR1. I ended up on Indar...
You seemed to miss the cogent part of the screenshot and what this thread is about: low pop on Genudine. 9pm CST on a Friday night, the beginning...
9PM CST. A Friday night, "prime time". [IMG]
Let me hijack the thread to explore the sheer stupidity of this statement, any statement like it, and anyone who agrees with it. To start: a...
Whoa there, cowboy. Logical fallacy. By your logic, the fact that after the patch there is a sudden increase in NC (and TR) populations is...
Moments ago. [IMG]
Not to belabor the point, but when we are seeing large drop-offs in population, the battles cannot be as massive as they once were. True, we have...
1. I have played in some fairly large battles in and since beta. I guess my PC, card, and network connection are pretty good, because I have...
That's exactly what we want, though. That's the premise and promise of this particular game. High pops, massive battles. I want to see a...
Vanu fighting tooth and nail for Amerish -- implying they actually had someone to fight against? OMG. Cannot wait for server transfers...
The problem is population and high caps on low pop servers. Cont locking won't help. One side will ghostcap - and lock - Amerish and Esamir and...
Absolutely correct. Pay now for convenience and choice -- which is exactly the pattern the F2P store is modeled after-- or wait for SOE to make...
The prices were completely hypothetical. The important point is that the cost to transfer should vary based on the transfered-to-and-from-servers...
Hypothetically, a high pop server might become too crowded, and SOE would like to move some of the population to another server, that's why. Not...
It occurs to me that if SOE plays their cards right, they will not set the cost of transfer tokens in stone, but have the cost vary based on factors...
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