Don't get me wrong, I love and greatly appreciate Sony running these and giving us mega certs... ...but the fact is, when it's normal play, I'm literally one of the only engineer repairmen on my Helios server, but this weekend it is almost impossible to find any turrets to repair. Normally a base gets capped and everybody follows the zerg and moves on, leaving lonesome old me all to myself to repair the entire base. But not this weekend, seems like everybody is repairing things. Just when I think I have a turret all to myself, some other engy joins me to fix it. LOL Ah well, take the good with the bad I suppose, right?
I know, I'm an oddball, a pacifist playing a killing game. LOL I can laugh at myself and don't mind if others do too.
I guess all I'm trying to say is that I'll be glad once this weekend is over and things get back to normal when I can just repair my stuff in peace and quiet. I fight a little bit, yeah, but I prefer to repair - mainly because I suck at fighting and with the NC's overpowering weapons all I ever do is die, my K/D ratio is about 0.25.
What I don't like about double XP weekends is that everything I do gives me assists. It's like a weekend of kill stealing. For example out of ten vehicles that I kill I will get a Vehicle Kill Assist while actually only killing one vehicle.
Follow that zerg, hand out ammo, repair vehicles in the field. You'll still be following your pacifist principles and you'll be raking in a sh t load more certs. Thank me later.
Frequent double xp specials is a sign of an expensive game, and can potentially cause some angst with the player base as regulars may not like the change in gameplay, and new comers may not like what they see either.