Just a suggestion but how about changing ZOEs mechanic to a short shield allowing a max to purposely take punishment and convert it into output...
Honestly i'm unbiased about player stats. I will admit its nothing to feel superior about or even care but having such things does promote cheese...
Didn't we used to have old models for our guns before the whole greyscale redesign?
I still want to have more mobility, strafe dodging with their jetpacks.
Fine, Mobility loss is alright although be careful messing with charge, even if its a good chasing mechanic it is also a good tool to help...
Also what is the Jackhammer supposed to be? A Riot Gun? "Heavy Gun" doesn't really describe it well.
Enjoy losing out on BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRT [IMG] Waiting until the account wide boost and rewards...
drop it to level 10 and 500 certs each new level 5000 can get any new player easily up and running with a fully certed main.
Again maxes are not OP, Infantry vs maxes are UP. All that needs to happen is infantry needs resistance buffs to Max weaponry to give them more...
Issue is if we nerf maxes further we end up killing them in the vehicle/esf vs max area which then encourages more esf spam and vehicle spam since...
So what happens when people main Infil/LA or HA you gonna complain that they are OP too? Maxes are easy to deal with, I don't care how many...
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