I have the same problem with a GTX670 (although some PhysX particles work, just not the turbulence PhysX)
I have a gtx 670 and my particle physX works just fine in the game. However the turbulence PhysX for the game does not (jumps pads, lift pads, etc)....
Engineers would hate the fact that they couldn't farm as much exp now.... if that every happened, alot more people would be playing MAXs and...
Mobile cover sounds like a good idea Slow wall climb seems a bit overpowered for what a max can do Jumping ability would be nice, but it seems...
I didn't mean it as a suit option, I just put it there because it really had no other place. Although I don't agree 100% that MAXs should be able...
Ok so I see what you mean about the render problems. I guess that idea is scrapped until the render problems are fixed. The rocket pods should...
Thanks for bringing those points up, I probably should have emphasized their roles a bit more. With the abilities I wasn't quite sure if the...
So from what i've seen and experienced as a MAX, they are currently in a "useless" state. Now I am not calling for any buffs or saying that the MAX...
Pyro from TF2?
How about a deployable SOFLAM (similar to BF3). An emplaced item that can be destroyed easily by small arms fire, it spots anything in the 180...
How about a scavenger "perk" that fits into an armor slot which allows us to resupply grenades, ammo, C4, etc/ by simply walking over a friendly or...
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