Bit of a newbie question: I've had Planetside 2 for long now and have always used the standalone launchpad. Recently I started using steam. I want to...
Maybe putting it in the utility slot is a bit too much of a downside... Not having medkits or c4 on the way to a new base is a big deal actually....
One of the problems in planetside is that once a fight ends, everyone redeploys and looks for a new fight instead trying to capture the next base. I...
Stats aren't always accurate. For example, the highest "time used" stat in the weapons tab is always a knife, because knives are considered to always...
The player who placed the turret can lock it. Aiming at the turret and holding Q (also works on Silo) will show the options to lock it. Maybe this is...
XD this is gold
They aren't useless. They didn't get nerfed, just changed. They are now VERY good against liberators and galaxies. AT THIS MOMENT there are people...
Well that's kinda true. If engineers get access to ar's it is possible that very few players will still use carbines. BUT that doesnt mean carbines...
No worries. People seem to forget about implants. I got reported today for "not showing up on the minimap when I was running around an infiltrators...
But if smgs, shotguns and battlerifles can be shared between engineer and medic, why not assault rifles and carbines too? Lets make this happen
I like the idea of medic and engi having eachother's weapons. Its silly to give engineers everything from shotguns up to battle rifles and the...
As far as I know there is a rangefinder Implant (or there used to be) which displays a distance on your screen. But check on a wiki or somewhere,...
Lets call it a First Aid Turret! Maybe have only one per resupply, and they have 3 "charges". If the medic presses a button similar to c4, it...
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