Considering the conversation was specifically about air-game, my original comment refered only to the ability to participate in the air-combat....
The fact that these aim-assisted weapons can out-damage traditional weapons is indeed something that should be adjusted. On this we agree. But...
But..... but ..... its right there in the notes. How did you miss that?
On this we completely agree. I have very little experience with ESF's, so I don't know how powerfull these weapons are. And maybe they really...
An example: You are a vastly better player than I am. Everytime we encounter you kill because your aim is vastly superior to mine. We both wield...
I didn't mean to accuse you of anything and, if I offended you, I do apologies. No offence was meant. It was a somwhat ranting post aimed at...
This is a somewhat delayed reply, but it is something that I feel just has to be said: k/d ratios mean nothing when it comes to gameplay, game...
My apologies for doubleposting. A quick addendum on my last post: I did not forget 'cost' or 'cost of opportunity' as possible limiters on the usage...
Mmmh, an interesting proposition. There are in essence four ways to prevent or reduce a certain tactic. 1) Make it very dangerous. The tactic...
I agree that Heavy Infantry does eem a bit too multifunctional at the moment as you posted. But I wouldn't consider ALL AV weaponry in need of...
I absolutly love this game and always have a blast playing. An MMOFPS is a new and mostly untested genre and it will take time to optimize it as...
You are most definetly not alone in this :) There are quite a lot of posts in this very thread arguing a very similar thing. As a way to balance...
Broken Capture points: At crossroads, points (B) and (C) would not switch control. Invisible wall and no floor: At Dahaka Amp station just east of...
Thanks, I'm just trying to get some structure in these discussions :) On ESRL's: I considered them long range, because that is their most...
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