Anti-vehicle grenades are pretty damn effective as well!
No it doesn't, it severely inhibits the range you can engage the enemy at and stops spawn room sniper warriors.
If Buzz and the Enclave come back I'll switch to NC. I think I'd rather change factions then share the battlefield with that idiot.
I use the smoke grenades to inhibit the spawn room warriors. If you're going to stand behind your shield and try to snipe people I'm going to make...
Ever since Imperial Reach (IR) folded I've been looking for an outfit. I've taken a test run with almost every TR outfit on Waterson and QPro is by...
It's not exactly like PS2 is a finished product. Hell it's not even inherently stable at this point. I think the departures speak...
That's easily fixable. Make a HALO drop above 999M fatal. Problem solved.
You should've watched all of the stream yesterday. 75% of the people they showed were all former PS2 people. Jimmy Whis, Tom Schenk, coders,...
The problem with "air" in this game is simple. The flight ceilings are too low. If you doubled or even tripled the maximum ceiling you'd have A2A...
At the rate they're ripping guys off the PS2 team for H1Z1 it won't be long before PS2 becomes an afterthought. I find it odd that T-Ray has...
Server maintenance is when you find out who doesn't have a girlfriend/wife/partner/family. It's also when we find out who spends a wee bit too much...
I tried it yesterday for about an hour in a biolab before I gave up on it. It's not overpowered. It's powerful in a CQB situation but it's far...
The problem with the missile launchers is versatility. While I agree that the Stryker has been nerfed into uselessness I absolutely hate carrying...
The Sauron is a long range sniper rifle that's effective against both infantry and vehicles. It's far more effective against infantry and everyone...
There's simply way too much concern over this change. Back in beta when Galaxy's were deployable the problem wasn't stopping an attack, the problem...
Separate names with a comma.